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Download Creating 3D Worlds fb2

by Simon Danaher

  • ISBN: 1904705782
  • Category: Technology
  • Author: Simon Danaher
  • Subcategory: Software
  • Other formats: mobi lrf doc rtf
  • Language: English
  • Publisher: ILEX (October 2005)
  • Pages: 160 pages
  • FB2 size: 1419 kb
  • EPUB size: 1900 kb
  • Rating: 4.2
  • Votes: 982
Download Creating 3D Worlds fb2

Creating 3D Worlds will help you achieve this by examining and explaining the different technologies and techniques that . Simon Danaher serves a wide clientele, including BBC Worldwide, numerous . magazines and book publishers, and international companies such as Fujitsu and Isuzu.

Creating 3D Worlds will help you achieve this by examining and explaining the different technologies and techniques that are used by both hobbyists and professional digital artists working in the movie and TV broadcast industries, the Web, and in print graphics.

Creating 3D Worlds will help you achieve this by examining and explaining the different technologies and techniques that .

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Creating 3D Worlds book. Students of this medium can use the book in combination with its enclosed CD-ROM, as they follow step-by-step instructions for creating a wide variety of landscapes and environments.

Creating 3D Worlds is a book all about virtual 3D environments, landscapes, and scenery. Using modern digital 3D graphics software and techniques it's now possible to create intricate, hyper-realistic worlds on your desktop PC. Creating 3D Worlds will help you achieve this by examining and explaining the different programs and techniques used by both hobbyists and professional digital artists working in the movie and TV broadcast industries, the Web, and in print graphics.

Автор: Danaher, Simon Название: Create 3d worlds(pb+cd) Издательство: Ingram Издательство: Barron's Educational Series Классификация: ISBN . Язык: ENG Размер: 2. 7 x 2. 9 x . 4 cm Поставляется из: США.

Simon Danaher has been working in the graphics industry for many years. His clients include BBC Worldwide, numerous UK magazines and publishers, and international companies such as Fujitsu and Isuzu. Simon contributes regularly to leading creative journals such as Computer Arts, 3D World, and MacUser, and also teaches courses in 3D computer graphics. Country of Publication.

A better subtitle might have been Beyond Shiny Chrome Balls and Neon Skies, because the book quickly takes readers past those fairly basic fantasy-style images and on to more sophisticated modeling.

by Simon Danaher(Author). The book also showcases 3D work by the author and other prominent 3D artists. Digital 3D Design is like a visual dictionary for the 3D design world. The emphasis is on the results and the techniques needed to achieve them, rather than on features for features' sake. It also takes a more holistic approach to 3D, covering the whole of the field rather than any one segment. Out of all the 3D books I own, this is the one I recommend the most in teaching 3D and animation classes (with Bill Fleming's Photorealistic Toolkit a close second!).

Creating 3D Worlds: With CD-ROM.

Influential Citations0. Creating 3D Worlds: With CD-ROM. The Allen Institute for Artificial IntelligenceProudly built by AI2 with the help of our. Collaborators.


Reviews about Creating 3D Worlds (3):
Yggfyn
I just got this book and found there is a reason none of the information or reviews actually specify what software the book uses: it uses everything - C4D, Maya, Bryce, Vue.

While it is nice for the author not to assume you need one specific book to create 3D terrain, the lack of focus on a specific program forces the author to talk in generalities and not give you actual steps to complete the project. The book is a huge disappointment. Also, the book is not nearly large enough to cover the scope of its subject matter. Populate your world with animals...here's how to make a spider. What? Seriously? Modeling a spider has no place in this book.

My advice would be to pick a program you intend to use and then learn how to create 3D planets, worlds, and terrain with that program using tutorials on the web or in a program specific book. This book will not help you; it will likely confuse you in the end.

I know it is cheap, but skip it. Save the cash for a more helpful book.
Chillhunter
I have read two of Simon Danaher's full color books. His writing style combines perfectly with the full color 3D illustrations in a way that makes the book a pleasure to read, even more than once. It is an excellent reference and contains many tips on the ways a variety of effects and results can be obtained. The book frequently references popular tools such as Vue, Bryce and Cinema4D, and comes with a CD filled with examples that compliment the book.
Jugami
This book is filled with tips. Nothing really new that you can't find through a lot of searching and tutorials on the web, but it is a nice reference book to have on hand.

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