Download Body Language: Advanced 3D Character Rigging fb2
by Eric Allen,Kelly L. Murdock,Jared Fong,Adam G. Sidwell
- ISBN: 0470173874
- Category: Technology
- Author: Eric Allen,Kelly L. Murdock,Jared Fong,Adam G. Sidwell
- Subcategory: Graphics & Design
- Other formats: lrf lrf txt doc
- Language: English
- Publisher: Sybex; 1 edition (May 5, 2008)
- Pages: 416 pages
- FB2 size: 1163 kb
- EPUB size: 1112 kb
- Rating: 4.8
- Votes: 573

Kelly L. Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. Contributing Author Adam Sidwell has traveled the world spreading his 3D talents.
Kelly L. He has worked at such studios as Digital Domain, ILM, Sony Imageworks, and Weta. He has presented at Siggraph and is very proficient in the studies and methods of the back end of the production pipeline.
Eric Allen is currently the Modeling Lead at Daz3d Contributing Author Jared Fong has a profound ability forMaya rigging
Eric Allen is currently the Modeling Lead at Daz3d. Besidescreating and managing the creation of the figures, he is in chargeof the creation of hundreds of deformer and viseme morphs for theDaz3d figures. He also oversees the creation of the jointcontrolled corrective morphs. Contributing Author Jared Fong has a profound ability forMaya rigging. He brought us Chapters 15 and 17 as well as many ofthe scripts included on the CD. He has been a major influence onthe rigging of the projects at BYU and part of the thinking thatwent into this book. Jared is currently working at Pixar as a TDresident. Contributing Author Adam Sidwell has traveled the worldspreading his 3D talents.
Personal Name: Allen, Eric . 1976-
Personal Name: Allen, Eric . 1976-. feet Hands that grab your attention : workable hand rigging techniques A head above the rest : controlling the head and neck What are you looking at? : realistic eyes Grit those teeth : desirable mouth and jaw Can't you see what i'm saying : logical viseme creation Control that face of yours : working with expressions and facial user interfaces Deforming, organizing and bombproofing your rig. Mel scripting, an introduction UV mapping and UVlayout The cMuscleSystem by Comet Digital The skinny on skinning : effective surface attachment Optimizing your character pipeline using Character Pipeline tools.
Character rigging is one of the most difficult tasks in the production pipeline. It is also one of the most essential
Character rigging is one of the most difficult tasks in the production pipeline. It is also one of the most essential. Failure to correctly rig a character will frustrate animators and lead to delays or, even worse, unrealistic results.
Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking.
Advanced 3d Character. Kelly L.
Eric Allen is currently the Modeling Lead at Daz3d. Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work
Eric Allen is currently the Modeling Lead at Daz3d. Besides creating and managing the creation of the figures, he is in charge of the creation of hundreds of deformer and viseme morphs for the Daz3d figures. He also oversees the creation of the joint controlled corrective morphs.