» » Body Language: Advanced 3D Character Rigging

Download Body Language: Advanced 3D Character Rigging fb2

by Eric Allen,Kelly L. Murdock,Jared Fong,Adam G. Sidwell

  • ISBN: 0470173874
  • Category: Technology
  • Author: Eric Allen,Kelly L. Murdock,Jared Fong,Adam G. Sidwell
  • Subcategory: Graphics & Design
  • Other formats: lrf lrf txt doc
  • Language: English
  • Publisher: Sybex; 1 edition (May 5, 2008)
  • Pages: 416 pages
  • FB2 size: 1163 kb
  • EPUB size: 1112 kb
  • Rating: 4.8
  • Votes: 573
Download Body Language: Advanced 3D Character Rigging fb2

Kelly L. Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. Contributing Author Adam Sidwell has traveled the world spreading his 3D talents.

Kelly L. He has worked at such studios as Digital Domain, ILM, Sony Imageworks, and Weta. He has presented at Siggraph and is very proficient in the studies and methods of the back end of the production pipeline.

Eric Allen is currently the Modeling Lead at Daz3d Contributing Author Jared Fong has a profound ability forMaya rigging

Eric Allen is currently the Modeling Lead at Daz3d. Besidescreating and managing the creation of the figures, he is in chargeof the creation of hundreds of deformer and viseme morphs for theDaz3d figures. He also oversees the creation of the jointcontrolled corrective morphs. Contributing Author Jared Fong has a profound ability forMaya rigging. He brought us Chapters 15 and 17 as well as many ofthe scripts included on the CD. He has been a major influence onthe rigging of the projects at BYU and part of the thinking thatwent into this book. Jared is currently working at Pixar as a TDresident. Contributing Author Adam Sidwell has traveled the worldspreading his 3D talents.

Personal Name: Allen, Eric . 1976-

Personal Name: Allen, Eric . 1976-. feet Hands that grab your attention : workable hand rigging techniques A head above the rest : controlling the head and neck What are you looking at? : realistic eyes Grit those teeth : desirable mouth and jaw Can't you see what i'm saying : logical viseme creation Control that face of yours : working with expressions and facial user interfaces Deforming, organizing and bombproofing your rig. Mel scripting, an introduction UV mapping and UVlayout The cMuscleSystem by Comet Digital The skinny on skinning : effective surface attachment Optimizing your character pipeline using Character Pipeline tools.

Character rigging is one of the most difficult tasks in the production pipeline. It is also one of the most essential

Character rigging is one of the most difficult tasks in the production pipeline. It is also one of the most essential. Failure to correctly rig a character will frustrate animators and lead to delays or, even worse, unrealistic results.

Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking.

Advanced 3d Character. Kelly L.

Eric Allen is currently the Modeling Lead at Daz3d. Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work

Eric Allen is currently the Modeling Lead at Daz3d. Besides creating and managing the creation of the figures, he is in charge of the creation of hundreds of deformer and viseme morphs for the Daz3d figures. He also oversees the creation of the joint controlled corrective morphs.

Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking. Packed with step-by-step instructions and full-color illustrations, Body Language walks you through rigging techniques for all the body parts to help you create realistic and believable movements in every character you design. You'll learn advanced rigging concepts that involve MEL scripting and advanced deformation techniques and even how to set up a character pipeline.
Reviews about Body Language: Advanced 3D Character Rigging (7):
Gholbirius
I bought this for a class at college. The teacher stated that this was one of the better books to purchase for character rigging and I agree. However, he did mention that there are some errors in the book but was knowledgeable enough to go over them and correct them for each lecture. I would read this book with caution if you are an independent learner because you may need to do some corrections if they haven't updated since 2012. That is why I give this book 4 stars instead of 5.
Samutilar
Hey I'm a rigging artist finishing college at sva and this book should help everyone understand how rigging works.

The nature of this book is pretty one sided and that's def not a bad thing. Rigging a body a face or even a hand can be trouble some but here its all explained in depth and goes further beyond that by adding conceptual solutions that just work for any model.
Tejora
Great book. I'm glad I took a chance on it. It provides lots of information for both novice and expert TD's. The industry changes a lot and I like looking for new methods that I may missed while being out of school. This book put me back on track. I gave it 4 stars because I wished they would have included the Maya Muscle plugin on the CD. Otherwise, get this book.
Zyniam
A must have reference for rigging and animation artist. For beginners and pros. It's very good for animators, to understand how their models are rigged, why, and how to get the best out of that rig.
Beazezius
Learned a great deal while doing my first character animation, a 5 minute short film with Tetris blocks! It got me through a lot of the rigging concepts I had not yet learned.
deadly claw
Loved this book too because of all the work that's put into it. Is full of details on why things are done the way it is and why industry standards use it...etc. The CD that came with it was a plus.

If you want something with alot of details on CHARACTER RIGGING in MAYA and have a decent amount of time I recommend getting this book. The theories/concepts used in this book can also be applied to other modeling programs. Its full of knowledge without the boring stuff.
Barit
Great information...
i will recommend this item!! thanks
it is very useful for educational purpose
i did not finished it.
i see you

Related to Body Language: Advanced 3D Character Rigging fb2 books: