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by NERO International Holding Company Inc.

  • ISBN: 0970056303
  • Category: No category
  • Author: NERO International Holding Company Inc.
  • Other formats: doc lit mbr docx
  • Publisher: NERO International Holding Company Inc. (June 1, 1999)
  • Pages: 146 pages
  • FB2 size: 1134 kb
  • EPUB size: 1684 kb
  • Rating: 4.1
  • Votes: 826
Download NERO Rule Book fb2

Rule Book for the NERO LARP Game system. for over 15 years NERO has been producing the best and highest quality LARP in North America. The NERO rulebook is an excellent introduction to the game, and is all you need to get prepared for a NERO event

Rule Book for the NERO LARP Game system. The NERO rulebook is an excellent introduction to the game, and is all you need to get prepared for a NERO event.

NERO Rule Book: 8th E. .Published January 16th 2009 by NERO International Holding Company, Incorporated.

Nero Books, Carlton, Victoria, Australia.

Shipping & Handling by region. NERO International Holding Company Inc. Published by NERO International Holding Company In. 1999. ISBN 10: 0970056303, ISBN 13: 9780970056306.

The Nero Rule Book located at ww. erolarp. When Bearden applied to register his own NERO trademark, he declared, under penalty of perjury, that no other person, firm, corporation or association has the right to use the mark in commerce, either in the identical form thereof or in such near resemblance thereto as to be likely, when used on or in connection with the goods/services of such other person, to.

Foam Fight, Sword, Live Adventure. NERO Midwest (Iowa & Chicago) 1995. 10. NERO LARP, LARP List, NERO International Holding C. Inc. Existing Market Base of players in the United States and Canada, and we continue to grow each month. With more than 10000 LARP players worldwide

Nero international employment agency limited. Nero international employment agency limited. Also Known As. 喜洋居海外僱傭中心有限公司. Previously Known As. NERO INTERNATIONAL EMPLOYMENT AGENCY LIMITED 喜洋居海外僱傭中心有限公司.

NERO International is a live action role-playing game (LARP) played in the United States and Canada. The NERO name originally was an acronym for "New England Role playing Organization", but the game has expanded well beyond its original New England roots and thus simply adopted the acronym as part of the official name. NERO is a lightest touch "boffer" style LARP that uses simulated combat with padded weapons

The NERO Rule Book is used by all NERO Members to create the character persona that is used at our NERO Events.

Sold & shipped byNoble Knight Games Inc. Return policy. The NERO Rule Book is used by all NERO Members to create the character persona that is used at our NERO Events. It contains the guiding principles that all NERO Members adhere to while attending a NERO Game Event. Epic Adventures LLC. Book Format.

The 8th Ed. Rule Book for the NERO LARP Game system. for over 15 years NERO has been producing the best and highest quality LARP in North America. 146 Pages of rules, photos, and usefull advice comprise the latest edition of the system.
Reviews about NERO Rule Book (3):
Hucama
NERO International has one of the largest "boffer" weapon game systems in the USA, however it has some decided problems.
The game itself is marked by players who cheat, a National Organization who is unwilling (unable?) to fix the game mechanics problems, and even CHAPTERS who cheat (selling BPs for $$$). They have a plethora of playtests on there website none of which are included in this book. This makes being a new player rather tough. In addition, MOST chapters have NON-STANDARD EFFECTS, this means they are unapproved variants from the official rules, but NERO does nothing to stop this (cannot do anything?).
FEES: Get ready to shell out more $$$! Membership fee ($20), Weekend Event fee ($50), Food ($20), parking $5 (sometimes), costume ($50-$500) depending, weapon supplies ($30) OR spell packet construction materials: cloth, rubberbands & birdseed ($20 each event), am I missing anything?
Character creation is clumsy, confusing, and time consuming (and I had help). It takes over an hour just to make and understand your character.
Game play: LOTS of downtime where nothing is happening. Modules have lots of confusing calls. TONS AND TONS of HOLDS (the action stops)!!!
The problem of High level characters and low level characters has not been addressed properly. The Highs get all the good treasure and the Lows get little or none (or the scraps). EVERY SINGLE character has magic items... there are so many MIs in-game.
This game has SERIOUS ISSUES.
Ferri - My name
My first experiences with LARPs were tacky, back-yard, low-budget experiences which, although kind of fun once you got into them, never really immersed me in the game. NERO, on the other hand, is professional, well written, and is basically the best game I've played by far (which says a lot).
The NERO rulebook is an excellent introduction to the game, and is all you need to get prepared for a NERO event. It also has a list of the websites and 40+ game chapters, so it's easy to find a chapter near you. The pictures really give you a feel for what the game is like, and that there are regular people that LARP, not /just/ obsessive gamer types.
I highly reccomend this game and this book.
Unsoo
The best set of LARP rules I have ever read. NERO International has over 40 Chapters in the US and Canada. There is bound to be a chapter located somewhere near you. It is something that every peron must experience!
I cannot rave enough about it :)

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